Realtime Multiplayer Source code
Posted on March 10th, 2004Jobe Makar, from Electrotank, has released the sources of his Pixel Cannon game, a realtime multiplayer game presented in San Francisco for the Flash Forward 2004 conference.
The demo is made up of the game engine, the Electroserver plugin and even a level editor for custom game maps.
You can download the material from Electrotank site.
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