ActionScript 2 benefits in game development
Posted on December 22nd, 2003In a new article Lapo discusses some of the features of Actionscript 2.0 and how they can be used to better organize the code in a game / game engine. If you’re totally new to this topic, please read the Joey Lott’s introduction to AS 2.0 before starting with this one.
As always you can find […]
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