Archive for December, 2003

Happy 2004!

Posted on December 31st, 2003

We’d like to wish you a happy 2004!
The 2003-2004 newsletter has been sent to all our subscribers.
In case you missed it, you can read it here

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Games index update

Posted on December 29th, 2003

The gotoAndPlay() Games index page has been updated: in fact, due to the high number of games we host, its size was huge and the time needed for its complete download was too long, expecially on slower connections.
Now the new page is divided in three sections: the first one, on the left, contains a box […]

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Flashkit members choice Game AWARDS 2003!

Posted on December 28th, 2003

Flashkit is currently running the members’ choice Game AWARDS 2003!
Games can be nominated until Jan 1st. 2004 and votations will start on Jan 2nd.
These are the categories:
-Most addicting complete flash game
-Most innovative complete flash game
-Most impressive game engine (uncomplete game)
-Best Flash Game programmer
-best graphic artist
-best game development team
-Best flash game development related application (not flash […]

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New forum section

Posted on December 25th, 2003

We have a new section in the forums dedicated to betatesting your games.
Post links to your “under construction” works and you’ll receive feedback on bugs, playability, etc…
Happy holidays!

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ActionScript 2 benefits in game development

Posted on December 22nd, 2003

In a new article Lapo discusses some of the features of Actionscript 2.0 and how they can be used to better organize the code in a game / game engine. If you’re totally new to this topic, please read the Joey Lott’s introduction to AS 2.0 before starting with this one.
As always you can find […]

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